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The current features of libL3D are listed below, for planned future features see the plans section.

  • 3D call back funtion
  • 2D call back funtion
  • Timer function for scaling movement according to time and FPS
  • Mouse Movement and Mouse Button callbacks
  • Keyboard callbacks
  • Idle callbacks
  • Texture loading (BMP)
  • Ability to load and display Quake MD2 Models
  • Camera class with relative movement abilities enabling 1st Person Views
  • Path class with ability to attach objects/cameras, enabling cinematic camera movement
  • First Person Player Class with Draw Callback and Collision Detection
  • Axis Aligned Bounding Boxes for Collision Detection

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