| about | features | plans | requirements | screenshots | downloads | project |
| |
| Plans |
Future development plans are:
- Particle engine classes and callbacks
- Ability to load other image formats for textures
- Ability to load alternative model formats
- Generally improve model and texture classes
- BSP support with collision detections
- General World Class with Physics
- OBB Collision
- Some Demonstration Game(s)
The library has been so far developed on NVIDIA GLX systems and needs to be tested on other hardware.
|
| Contributing |
If you're interested in contributing to this project then check out the project page to see if there's a way you can help, or to request to join. Anyone's input is always welcome.
|
|
 |
©2002-2003 JA Lozinski |
|